#include "svg.h"

int main(void) {
    int t;
    double h;
    start();
    rulers();
    for (t = 0; t < 290; t = t + 10) {
        h = randomInRange(50,150);
        fill(hsb360(t*15,t*5,t*10));
        fillOpacity(0.5);
        rect(t+4, h, 10, 150-h);
    }
    finish();
    return 0;
}
